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Devlog
Fatal Exception (BETA)
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Devlog
Content & Polish: v0.2.7
March 24, 2026
by
Archlich Media
#dev log, #updates
This update adds new content, audio, and UI repositioning to support upcoming game state animations. New Content A new medium vessel has been added, along with: A new destructor card: SCAV. A new syst...
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Roguelite Runs: v0.2.6
March 13, 2026
by
Archlich Media
#dev log, #updates
This update introduces chained vessel runs, the core roguelite structure the game has been building toward. Chained Vessel Runs Vessels are now chained together in a single run, increasing in difficul...
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Display & Art Update: v0.2.5
March 04, 2026
by
Archlich Media
5
#dev log, #updates
This update focuses on visual polish and display flexibility: resolution support, card art templates, and better environmental effect visibility. Resolution & Display Support The game now supports any...
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Content Update: v0.2.4
January 28, 2026
by
Archlich Media
3
#dev log, #updates
This update adds significant mechanical variety in preparation for chained vessel runs. 3 New Unlockable Cards New Mechanics Include: First 3 RAM value card System Progress manipulation tied to game s...
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Visual Update: v0.2.3
January 12, 2026
by
Archlich Media
#dev log, #updates
This update is focused on visual aspects with an emphasis on readability/legibility. New Icons Better Visibility & Information New Icons for System progress, Threat Level, Destructor, and RAM New Intr...
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Based on Your Feedback: v0.2.1 & v0.2.2
December 29, 2025
by
Archlich Media
1
#dev log, #updates
Since beta launch last week, Fatal Exception has had two updates focused on polish, usability, and visibility based on your feedback. Better Visibility & Information Destructor deck is now viewable (c...
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Beta Launch: Fatal Exception
December 18, 2025
by
Archlich Media
1
#launch, #dev log
Fatal Exception is a deckbuilding roguelike where winning requires orchestrating your own destruction. You discard cards to generate RAM , which is used to play cards, but those discarded cards form a...
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